Wednesday, August 6, 2014

UMMO - New game for the Amstrad PCW

I have developed a new game for the Amstrad PCW.

Its name is UMMO, and is a classical "kill the invaders" game, with some asteroids too.

It has been developed with MESCC, my own version of the Small C compiler, some libraries from SAMARUC, my GUI for the Amstrad PCW, and a game engine called TWO (The World Of) inspired in Greenfoot.

It runs from CP/M.

You can download from my website



No comments:

Post a Comment